Post by gp1628 on Feb 20, 2012 8:51:55 GMT -5
Conquest of Elysium 3
usage: coe3 [option(s)]
options:
-v --version Print version info and exit
--noedgescroll Don't scroll map when mouse is at the edge of the screen
-b --battlereports Don't show battles when they occur, create reports instead.
--fastexit Never ask for confirmation on quit.
--autosave=NAME Save game every turn and with this name
--gamelog=NAME Create a game log of current standings with this file name
--movedelay=X The time in milliseconds for the map movement by a human player (0=instant).
--aidelay=X The time in milliseconds to show each AI move. (0=don't show).
--showindeps Show when the independents move
--noshowindeps Don't show when the independents move
--showallies Show when allied computer players move
--noshowallies Don't show when allied computer players move
--rename Allow renaming of commanders
-u --fullscreen Fullscreen mode
-w --window Windowed mode
-f --nofade Don't use fade effects
-t --textonly Run in text only mode (only for servers)
--maxfps=NBR Maximum frames per second (default 50)
--opacity=NBR Alpha in % for GUI windows (default 90)
--crossalpha=NBR Alpha in % for crosses that mark followers (default 75)
-s --nosound Disable all sound
--musicvol=NBR Volume for music 0-100 (default 100)
--fxvol=NBR Volume for sound effects 0-100 (default 90)
--defsound Use default sound device
--directsound Use this sound device
--waveout Use this sound device
-S --server Start game server
-c --client Connect to game server at startup
--port=NBR Use this port number
--ipadr=ADR Connect to this ip-adr
--mapeditor Start the map editor
-n --newgame Start new game
--loadgame=FILE Load a previously saved game
--loadmap=FILE Load this map for new game
-r --randommap Use random map for new game
--mapw=NBR Width in squares for random maps (default 50)
--maph=NBR Height in squares for random maps (default 36)
--society=NBR Society type for new games (0-6, 0=random, 1=dark ages, ...)
--northpart=NBR Percent of map for northern type terrain (default 80)
--clusterstart Enable clustered start for allied players
--commoncause A player only loses if no one on the team has a citadel or commander
-d Increase debug level
usage: coe3 [option(s)]
options:
-v --version Print version info and exit
--noedgescroll Don't scroll map when mouse is at the edge of the screen
-b --battlereports Don't show battles when they occur, create reports instead.
--fastexit Never ask for confirmation on quit.
--autosave=NAME Save game every turn and with this name
--gamelog=NAME Create a game log of current standings with this file name
--movedelay=X The time in milliseconds for the map movement by a human player (0=instant).
--aidelay=X The time in milliseconds to show each AI move. (0=don't show).
--showindeps Show when the independents move
--noshowindeps Don't show when the independents move
--showallies Show when allied computer players move
--noshowallies Don't show when allied computer players move
--rename Allow renaming of commanders
-u --fullscreen Fullscreen mode
-w --window Windowed mode
-f --nofade Don't use fade effects
-t --textonly Run in text only mode (only for servers)
--maxfps=NBR Maximum frames per second (default 50)
--opacity=NBR Alpha in % for GUI windows (default 90)
--crossalpha=NBR Alpha in % for crosses that mark followers (default 75)
-s --nosound Disable all sound
--musicvol=NBR Volume for music 0-100 (default 100)
--fxvol=NBR Volume for sound effects 0-100 (default 90)
--defsound Use default sound device
--directsound Use this sound device
--waveout Use this sound device
-S --server Start game server
-c --client Connect to game server at startup
--port=NBR Use this port number
--ipadr=ADR Connect to this ip-adr
--mapeditor Start the map editor
-n --newgame Start new game
--loadgame=FILE Load a previously saved game
--loadmap=FILE Load this map for new game
-r --randommap Use random map for new game
--mapw=NBR Width in squares for random maps (default 50)
--maph=NBR Height in squares for random maps (default 36)
--society=NBR Society type for new games (0-6, 0=random, 1=dark ages, ...)
--northpart=NBR Percent of map for northern type terrain (default 80)
--clusterstart Enable clustered start for allied players
--commoncause A player only loses if no one on the team has a citadel or commander
-d Increase debug level