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Post by gp1628 on May 31, 2012 21:58:18 GMT -5
OK this is for a scenario map that was going to be at the top of the Trials by Fire campaigns. mapdescr "A powerful Mage has appeared. He has used marvelous new magics to create a MegaCity which has so impressed the world that independents are flocking to his cause. However his ingenious magics are unstable. The city sectors fade in and out at odd times. He knows he must use his new followers quickly to become the emperor of the world. So BEWARE of those who wear neutral gray. They are no longer as neutral as they used to be." But I cant seem to make it playable. Even with the Mage set to Piss Ant, and all of the other slots Emperor level AIs allied with you. Save this to your maps directory and let me know your opinions. www.coe-3.com/~gandalf/CoE3/tempp.coemShould I boost all of the players with 100 of every resource also? Or is it maybe fine the way it is. It SOUNDS like something beatable so if its nearly impossible maybe that is OK for the top of the Trials?
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Post by gp1628 on Jun 2, 2012 10:59:23 GMT -5
ByTheWay for those that are interested.... Here is the image of the MegaCity in the center of the map. It allows for major buildup of troops. However, due to the unstable magics: The 4 corners can shift back and forth between normal city sectors, or haunted sectors. The 4 moat towers will suddenly become unpassable mountains trapping the units that are there, but also change back later The Archmage Citadel will randomly become a Ruined Citadel and back. But also might become a Library or a Crater or some other structure.
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